A Seraphite Shrine from “The Last of Us, Part 2”

The Last of Us, Part 2 is a brutal, epic video game experience, set in a post-apocalyptic America devastated by a fungal infection that transforms humans into monsters. Death runs rampant throughout the grueling game-play, both as inflicted by and upon many of the characters and in terms of motivating a seemingly endless cycle of vengeance. … Read moreA Seraphite Shrine from “The Last of Us, Part 2”

The Society for Ritual Arts

Introducing the Society for Ritual Arts: Our mission is to support the ritual arts community through the advancement of arts and scholarly research in the fields of spirituality, consciousness, healing, performance, and visual media. We support work that advances freedom of spiritual practices globally, the scientific study of spirituality and the human brain, and beauty in … Read moreThe Society for Ritual Arts

The Nomadic School of Wonder

The NSoW creates transformational experiences of meaning: In 2015, Barbara Groth founded the Nomadic School of Wonder, “adventures in awe” rooted in nature, art, community, and play. Each Nomadic School of Wonder experience is site specific and explores a theme through the senses. Barbara leads a traveling troupe of artists, experience designers and adventurers to … Read moreThe Nomadic School of Wonder