A Seraphite Shrine from “The Last of Us, Part 2”

The Last of Us, Part 2 is a brutal, epic video game experience, set in a post-apocalyptic America devastated by a fungal infection that transforms humans into monsters. Death runs rampant throughout the grueling game-play, both as inflicted by and upon many of the characters and in terms of motivating a seemingly endless cycle of vengeance. … Read moreA Seraphite Shrine from “The Last of Us, Part 2”

Cavesword: A Nontheistic Religion of Radical Death Acceptance in Gore Vidal’s “Messiah”

Gore Vidal’s 1954 dystopian satire Messiah is the story of a religious movement that forms around a charismatic undertaker named John Cave. Cave’s central message is, simply and profoundly, that people should not be afraid of death; not because they could look forward to an afterlife of eternal bliss in paradise, but rather because oblivion means an … Read moreCavesword: A Nontheistic Religion of Radical Death Acceptance in Gore Vidal’s “Messiah”